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Fanta Matrimonio

Matrimonio, dal lato degli invitati

  • Direct scoring
  • Predictions

Primavera

Purpose of the game

The guest game at a wedding: predictions about weather and delays, points for jokes, tears, light mishaps — all designed to celebrate the event, never mock it. The winner gets the title of "most spirited guest" of the party.

How to play

The best man/maid creates the game and invites close friends a week before the wedding. Everyone answers 5 simple predictions (weather, delay minutes, guest count). During the wedding, the best man assigns points for funny moments: told the best joke, bride cried happy tears, saved the broken photo. The leaderboard stays hidden until the end of the party. At the finale, reveal with celebration of the top 3 guests. The newlyweds can watch as spectators, never as targets of the game.

The rules

  • Groom arrived on time +10 (once, with note).
  • Groom delay 1-15 min -3 (once).
  • Groom delay over 15 min -6 (once, with note).
  • Bride was emotional (cried with joy) +8 (once, with note).
  • Groom was visibly emotional +6 (once, with note).
  • A guest cried during ceremony +4 (max 3 times).
  • Wedding ring dropped -5 (once, with note).
  • Guest fell asleep -4 (max 2 times, with note).
  • First guest to arrive +5 (once).
  • Last guest late >30 min -4 (once).
  • Took a "postcard" photo the couple loved +9 (max 2 times, with note).
  • Wore same outfit as someone -3 (max 2 times, with note).
  • Had spectacular outfit +6 (once, with note).
  • Ruined makeup during ceremony -2 (max 2 times).
  • Made first toast +7 (once).
  • Gave funniest/most touching speech +11 (once, with note).
  • Spilled drink on self -3 (max 2 times).
  • Spilled drink on others -5 (once, with note).
  • Discovered best wine +5 (once, with note).
  • First to dance +6 (once).
  • Taught someone to dance +5 (max 2 times).
  • Danced until end +3 (once).
  • Felt sick -4 (once, with note).
  • Read vows without trembling +8 (once).
  • Forgot rings -10 (once, with note).
  • Coordinated children perfectly +9 (once, with note).
  • Child had meltdown during task -4 (once, with note).
  • Found solution to unexpected problem +10 (max 2 times, with note).
  • Got lost on the way -4 (max 2 times).
  • Forgot gift -5 (once, with note).
  • Broke something -3 (max 3 times).
  • Brought unexpected guest -6 (once, with note).
  • Brought particularly useful gift +8 (once, with note).

When it makes sense to play it

Weddings, especially in summer (June-August). The game is discreet and celebratory, not competitive.

To play

On FantaGamesHub, games are born from a simple idea: turn real-life moments into shared memories. The catalog you're reading describes games that are designed, not yet playable. To actually play, you'll need to register on the platform when it becomes available (launch is planned for 2027).

When that moment comes, you'll be able to create your first game in seconds, invite your group, and start turning the occasion you choose into a story you'll share together.

For now, this catalog is here to help you discover which game fits best with the moment you're living. Read the descriptions, imagine the competition, and when the platform goes live, come back and create.

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